Brightly

Skill-Building, Mentor-Led Learning—Made Approachable

Skill-Building, Mentor-Led Learning—Made Approachable

A Case Study in Designing a 5-Minute Interactive Experience for 10,000 people

A Case Study in Designing a 5-Minute Interactive Experience for 10,000 people

Industry

EdTech

EdTech

My Role

Product Designer

Product Designer

User Research

User Research

Overview

Brightly is a mobile learning app by Trilogy Education (2018) that makes creative skill-building feel personal and approachable. I led the redesign of its onboarding and discovery flow—focusing on fast entry, clear value, and joyful visuals to reduce drop-off and boost engagement.

Tool Stack

Problem

Problem

Brightly is an e-learning platform focused on mentorship and flexible learning. We noticed users were dropping off early in onboarding. My goal was to make sign-up faster, the value clearer, and the tone more human.

Brightly is an e-learning platform focused on mentorship and flexible learning. We noticed users were dropping off early in onboarding. My goal was to make sign-up faster, the value clearer, and the tone more human.

Goals

Goals

GOAL 1

GOAL 1

Highlight Mentorship

Highlight Mentorship

Showcase expert mentors to build trust and inspire confidence.

Showcase expert mentors to build trust and inspire confidence.

GOAL 2

GOAL 2

Support Flexible Learning

Support Flexible Learning

Let users explore at their own pace or follow guided paths.

Let users explore at their own pace or follow guided paths.

GOAL 3

GOAL 3

Create a Friendly Feel

Create a Friendly Feel

Use illustration, motion, and tone to make learning feel joyful and modern.

Use illustration, motion, and tone to make learning feel joyful and modern.

Onboarding

Onboarding

Explore Courses Your Way

Explore Courses Your Way

Mentor Spotlight

Mentor Spotlight

Dive into Learning

Dive into Learning

Course Details

Course Details

Explore every lesson at your own pace. Watch bite-sized videos, track your progress, and pick up right where you left off—whether you're here to master the basics or sculpt something bold.

Explore every lesson at your own pace. Watch bite-sized videos, track your progress, and pick up right where you left off—whether you're here to master the basics or sculpt something bold.

Impact

Impact

22%

22%

lower bounce rate

lower bounce rate

92%

92%

of test users called the UI “motivating” or “friendly”

45%

45%

faster time-to-find on personalized course paths (prototype testing)

faster time-to-find on personalized course paths (prototype testing)

My Role

My Role

01

01

Designed end-to-end UX across home, course, mentor, and onboarding flows

Designed end-to-end UX across home, course, mentor, and onboarding flows

02

02

Established visual system with clear type, color, and icon guidelines

Established visual system with clear type, color, and icon guidelines

03

03

Built reusable components for courses, mentors, and progress

Built reusable components for courses, mentors, and progress

04

04

Conducted usability tests with 10 learners across devices

Conducted usability tests with 10 learners across devices

04

04

Conducted usability tests with 10 learners across devices

Conducted usability tests with 10 learners across devices